1. Introduction
  2. Course Notes
  3. The Basics
  4. Game Desing Atoms
  5. Puzzle Design
  6. Elements of Chance
  7. Elements of Strategy
  8. Elements of Twitch
  9. Balance Chance and Skill
  10. Targeting a Market
  11. Adding and Subtracting Mechanics
  12. Multiplayer Games
  13. Serious Games
  14. Casual Games
  15. Extra Material
  16. Resources
  17. About Challenges
  18. Concept Document Structure
  19. Formal Game Description